
| Klax | - Collect It | ||
|---|---|---|---|
| Arcade Puzzle | Domark | CPC | 1990 |
A conveyor belt ships an endless supply of coloured bricks toward the front of the screen, where they will drop into one of five columns. If a row, column, or diagonal of like-coloured bricks forms, they will be destroyed. Each wave gives you a certain number of Klaxes to make, and the game ends if the columns rise above five deep. You control a paddle at the end of the conveyor belt, and are able to collect and drop a stack of bricks as they come off. | |||
| Knightmare | - Collect It | ||
| Adventure | Activision | CPC | 1987 |
There's a dragon in the dungeons, and it is up to you to defeat it. The TV series features an adventurer exploring a computer generated world that only their friends can see, against the clock and where nearly every room has a way of killing them. Some of the ideas are carried over to the game; you will have to rely on help from the Oracles and the Dungeon Master, you have a very tight time limit in the form of a candle, and waiting in one room for too long or getting a puzzle wrong results in you being chased by an indestructable monster. | |||
| Kwik Snax | - Collect It | ||
| Arcade | Codemasters | CPC | 1990 |
Dizzy returns in another arcade game that sees him wondering around mazes, eating. This time, however, the walls of the maze can be pushed around to trap or destroy the monsters. There are four worlds to face, each with a number of single-screen mazes to get through in order to rescue a Yolkfolk member. After each level, there are bonus stage puzzles in which the floor is made of ice. | |||
| See: Bubble Dizzy, Crystal Kingdom Dizzy, Dizzy, Dizzy Down the Rapids, Dizzy: Prince of the Yolkfolk, Fantasy World Dizzy, Fast Food, Kwik Snax, Magic Land Dizzy, Panic Dizzy, Spellbound Dizzy, Treasure Island Dizzy | |||

