Final Fantasy VI Skills
Slot / GP Rain
Setzer loves to gamble, and his default Skill is the unpredictable Slot. Three reels are set spinning, and their final position determines the effect of the Skill. This does not seem to be completely random, as the game often forces certain combinations.
Equipping the Coin Toss relic changes Slot to GP Rain. This Skill throws GP at the enemy, at a cost of 1GP for every 1HP of damage dealt.
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Joker Doom | |||||||
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| Casts Doom on the entire party. | ||||||||
| Magicite | ||||||||
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| A random Esper, which need not be in the party's possession, is summoned. | ||||||||
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H-Bomb | |||||||
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| The Airship flies on and damages all enemies. | ||||||||
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Chocobop | |||||||
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| A flock of Chocobos trample an enemy. | ||||||||
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7-Flush | |||||||
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| Neon bars shoot from the floor, damaging all enemies. | ||||||||
| Lagomorph | ||||||||
| Otherwise | ||||||||
| A rabbit-like thing cures the party's status ailments and recovers a few HP. Mugu mugu? | ||||||||
See also
Setzer Gabbiani.










