Eternal Legend - Final Fantasy VII - Materia - Magic
Final Fantasy VII Materia

Poison

AP levels
  1. Level 1: 0 AP (Bio)
  2. Level 2: 5,000 AP (Bio2)
  3. Level 3: 20,000 AP (Bio3)
  4. Mastered: 38,000 AP
Abilities
Bio, Bio2, Bio3

Cost: 8, 36, 80MP

Poison provides the three basic Bio magics, which inflict increasingly strong Poison-elemental damage on a single target and may also cause the Poison status ailment. Under this status, HP is gradually lost.

Combo tactics

Poison is an element in FFVII, and so this materia can be paired up with Elemental to inflict or protect against it. It is also a status ailment, and therefore linkable to Added Effect for status-based results. Note that Elemental-Poison will not provide the status ailment, and vice versa. It is standard magic, and so can be paired up with most support materia.

Element, Status

Poison

Equip effects
Location

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