
Restore
AP levels
- Level 1: 0 AP (Cure)
- Level 2: 2,500 AP (Cure2)
- Level 3: 17,000 AP (Regen)
- Level 4: 25,000 AP (Cure3)
- Mastered: 40,000 AP
Abilities
Cure, Cure2, Cure3
Cost: 5, 24, 64MP
The three Cure spells are a must for any party, restoring HP up to the target's maximum. Higher-level Cures restore more.
Regen
Cost: 30MP
Regen interrupts the Cure sequence by becoming available at materia level 3. It puts the target in Regen status, under which they glow green and gradually recover HP over time. The status lasts even on reaching their limit, and will continue healing them the next time they take damage. After a short while, the status disappears.
Combo tactics
Restore is standard magic, and so can be paired up with All materia to heal the entire party at once.
Equip effects
- Strength -1
- Magic +1
- MaxHP -2%
- MaxMP +2%
Location
No. 1 (north) Reactor, next to the reactor's core.

