Eternal Legend - Final Fantasy VII - Materia - Magic
Final Fantasy VII Materia

Time

AP levels
  1. Level 1: 0 AP (Haste)
  2. Level 2: 8,000 AP (Slow)
  3. Level 3: 20,000 AP (Stop)
  4. Mastered: 42,000 AP
Abilities
Haste

Cost: 18MP

While under the Haste status, speed of action (and animation) is increased. The target will be ready to act in just half the time. A party member's ATB bar is coloured to indicate that they are in Haste. Inflicting this status removes Slow, if they were suffering from it originally.

Slow

Cost: 20MP

Slow is the opposite of Haste, halving the speed of the unfortunate victim and causing them to take twice as long to recover from actions. Again, the ATB bar is coloured, and this effect overwrites Haste.

Stop

Cost: 34MP

Stop is the ultimate version of Slow, paralyzing the victim and freezing their actions completely. If the entire party is frozen in this way, the quest is over.

Combo tactics

Linking Time with Added Effect will either protect against Slow and Stop (in armour) or give a weapon the chance to disable anything it hits.

It is also standard magic, and so can be paired up with All to hit multiple targets at once.

Status

Slow, Stop

Equip effects
Location

<< Shield - Transform >>