
Cerberus
The last thing you would expect from the three-headed guardian of the gates of hell is support magic, but there you go. Cerberus is one of the few Guardian Forces to do absolutely nothing to the enemy. What he does do, however, is indispensable. Counter Rockets casts Double and Triple on the party, allowing each member to cast two or three spells in one turn. Coupled with Expendx2-1, you can doublecast while only using one of your stocked magics. In additition, Cerberus has special powers to nimble up his user with speed boosts, the superb Auto-Haste, and one of the only three Hit-Js available.
Attack
Counter Rockets
The scene drips away to reveal a set of gates. The night is dark, and the sky is cloudy. Spooky trees line the scene. Behind the gates lies a large black thing. The thing slowly comes into the light and reveals itself to be Cerberus. The gates open, and he charges through. His mouths build up glowing yellow magics, which he fires into the sky.
Duration: 0:30
Movie (AVI, DivX, 1.89MB)
Location
Joins you after defeating him at the entrance to Galbadia Garden.
Screenshots
Statistics
| Cerberus Stats | |
|---|---|
| Initial level | 23 |
| EXP per level | 400 |
| HP | |
| Lv23 | 1490 |
| Lv30 | 1876 |
| Lv40 | 2434 |
| Lv50 | 3000 |
| Lv100 | 5950 |
| LvX | 0.04X2+53X+250 |
Abilities
| Ability | AP required | Prerequisites |
|---|---|---|
| Str-J | [Complete] | - |
| Mag-J | 50 | - |
| Spr-J | 50 | - |
| Spd-J | 120 | - |
| Hit-J | [Complete] | - |
| ST-Atk-J | 160 | - |
| ST-Def-J | 100 | - |
| ST-Def-Jx2 | 130 | ST-Def-J |
| ST-Def-Jx4 | 180 | ST-Def-Jx2 |
| Abilityx3 | [Complete] | - |
| Magic | [Complete] | - |
| GF | [Complete] | - |
| Draw | [Complete] | - |
| Item | [Complete] | - |
| Spd+20% | 150 | - |
| Spd+40% | 200 | Spd+20% |
| Auto-Haste | 250 | - |
| Expendx2-1 | 250 | Spd-J |
| Alert | 200 | - |
| GFHP+10% | 40 | - |
| GFHP+20% | 70 | GFHP+10% |
| GFHP+30% | 140 | GFHP+20% |






