Eternal Legend - Final Fantasy VIII - Magic
Final Fantasy VIII Magic

Restorative Magic

CureJunction Effects
 HPStrVitMagSprSpdLuckEva
200415415322
Elem-AtkElem-DefStat-AtkStat-Def
- - - -
Drawn From Common

The basic unit when it comes to restoration, Cure is an essential way to heal ailing comrades. It restores some HP, up to the target's maximum, according to the magical power of the caster. However, its effects will be halved if the target is under Shell. Cure will not revive fallen allies (those with 0HP), and it will deal damage to Zombies and the undead.

 
CuraJunction Effects
 HPStrVitMagSprSpdLuckEva
500828828432
Elem-AtkElem-DefStat-AtkStat-Def
- - - -
Drawn From Common

An effective replacement for Cure when the target needs more HP. The same effect as its predecessor, only more so.

 
CuragaJunction Effects
 HPStrVitMagSprSpdLuckEva
22002065206510104
Elem-AtkElem-DefStat-AtkStat-Def
- - - -
Drawn From Common

The strongest of the Cure series, restoring thousands of HP and offering much better junction results.

 
LifeJunction Effects
 HPStrVitMagSprSpdLuckEva
12008501050442
Elem-AtkElem-DefStat-AtkStat-Def
- All30% - Death20%
Drawn From Creeps, Edea (Deling), Fujin (Balamb), GIM47N (mid and high-level), Grand Mantis (high-level), Left Orb, Mesmerize (mid and high-level), SAM08G (mid and high-level), Sacred, Seifer (Deling), Tonberry King (low and mid-level), Torama

Essentially a Phoenix Down in magic form, with fair defence against elemental attacks or Death if appropriately junctioned. Casting this on a fallen character will resurrect them with a small amount of HP. It has no effect if the target is already alive. However, against the undead or Zombied targets, the Life spell results in instant death.

 
Full-LifeJunction Effects
 HPStrVitMagSprSpdLuckEva
4800208020858204
Elem-AtkElem-DefStat-AtkStat-Def
- All40% - Death40%
Drawn From Bahamut, Tonberry King (high-level)

A more powerful form of Life, reviving and completely healing a fallen ally. While it doesn't offer much improvement over Life junction-wise, it is extremely effective when linked to HP.

 
RegenJunction Effects
 HPStrVitMagSprSpdLuckEva
260018701860884
Elem-AtkElem-DefStat-AtkStat-Def
- - - -
Drawn From Behemoth, Biggs (Prison), Lefty (high-level), Ultima Weapon

Puts the target in Regen status, causing them to heal a little HP every turn. The individual effect is rather small, less so than even Cure, but it applies every turn until it runs out or is Dispelled. As with other restorative magics, it damages the undead and those afflicted with Zombie.

 
EsunaJunction Effects
 HPStrVitMagSprSpdLuckEva
50063612363102
Elem-AtkElem-DefStat-AtkStat-Def
- - - Poison
Petrify
Darkness
Silence
Berserk
Sleep
Stop
Slow
Curse
Confusion
20%
Drawn From Biggs (Dollet), Chimera, Droma, Edea (Auditorium), GIM47N, GIM52A (high-level), Gerogero, Grand Mantis, Helix, Iguion, Left Probe, Mesmerize, NORG, Oilboyle, Paratrooper, Turtapod, Vysage

A simple and common panacaea that removes any status ailments from its target, while letting them keep any positive conditions they may be under. Essential equipment to keep in stock.


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