Eternal Legend - Final Fantasy VIII - Monsters
Final Fantasy VIII Monsters

Elvoret

Name:Elvoret
Special:Boss
Stats:
LevelHPStrengthDefenceMagicSpiritSpeedEvasion
115631721012780
20580038645133122
30890048862137143
1004740011622184160268
Calculator
Elemental:Poison: Immune
Attacks:Claw (physical)
Fire (fire)
Storm Breath (hits all)
Thunder (thunder)
 Lv1-19Lv20-29Lv30+
Draw:Thunder
Cure
Double
Siren
Thundara
Cura
Double
Siren
Thundaga
Curaga
Double
Siren
Item Drop:G-Returner x4
G-Returner x6
G-Returner x3
G-Returner x5
G-Returner x4
G-Returner x6
G-Returner x3
G-Returner x5
G-Returner x4
G-Returner x6
G-Returner x3
G-Returner x5
Mug:G-Returner x6 G-Returner x6 G-Returner x6
AP:10
Scan:A monster that lives in the abandoned Dollet communication tower. No one knows where it came from.
Location:Dollet - Comm Tower

Elvoret is the real boss at the Dollet comms tower, and is quite capable of killing you off if you aren't careful. First of all, though, draw Siren. She is a wonderful GF and won't become available again for quite some time, so acquire her now.

Regarding the fighting, Elvoret's attacks are quite damaging and so care should be taken. He carries Cure, which should help keep you on form, and also Double to stock up on or use to your advantage. One thing you should avoid is using magic, as his high resistance makes it less than worthwhile.

Instead, take advantage of his low defence and stick to the physical. Claw and Storm Breath will take their toll on the party, but again this can be used to your advantage: Limit breaks. Keep two characters up and running while allowing the third to drop into the danger zone and use their limits. Zell and Squall's multi-hit attacks really knock off the HP, while Selphie can spin her Slots to use Full-Cure after a Storm Breath.


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