
- Bolt
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FFVII Skill
6 MP. This spell is available when Lightning magic materia is equipped. Bolt hits its target with weak lightning-elemental damage. It is available on materia level 1. Other spells on the materia are: Bolt2, Bolt3.
- Bolt2
-
FFVII Skill
28 MP. This spell is available when Lightning magic materia is equipped. Bolt2 hits its target with medium lightning-elemental damage. It is available on materia level 2. Other spells on the materia are: Bolt, Bolt3.
- Bolt3
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FFVII Skill
68 MP. This spell is available when Lightning magic materia is equipped. Bolt3 hits its target with strong lightning-elemental damage. It is available on materia level 3. Other spells on the materia are: Bolt, Bolt2.
- Bomb
-
FFVIII Card
Level 4 Triple Triad card. Fire.
2 3 7 6 - Bone Town
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FFVII Location
The site of an archaeological dig for buried treasure, near the southern coast of the north continent. For a small fee, you can hunt for and possibly dig up a random item. The Lunar Harp can be found here, as can the Midgar Key. It also serves as an entrance to the Sleeping Forest.
- Boomerang
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FFVII Equipment
Yuffie's first replacement weapon, beating out the 4-Point Shuriken in all respects. It is available even before the party encounters her.
- Boost Jump
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Cid's first level 1 Limit Break. He jumps spear-first onto an enemy, in dragoon style.
- Booster Cactuar
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FFX Equipment
One of Lulu's dolls, with the Magic Booster ability.
- Bracer
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FFX Equipment
One of Auron's bracers, with no auto-ability and only one free slot at most.
- Bracer of Hope
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FFX Equipment
One of Auron's bracers, with the HP Stroll and MP Stroll auto-abilities set.
- Bran Bal
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FFIX Location
A village on the world of Terra populated with Genomes, clones who all look remarkably like Zidane. When spoken to, their comments show that they have no real understanding of life.
- Branford
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FFVI Player Character
See Terra.
- Braver
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Cloud's first level 1 Limit Break. He leaps into the air and slices an enemy for high damage.
- Break
-
FFVII Skill
86 MP. This spell is available when Contain magic materia is equipped. Break hits its target with large earth-elemental damage, and may also cause the Petrify status ailment. It is available on materia level 2. Other spells on the materia are: Freeze, Tornado, Flare.
- Break Damage Limit
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A weapon auto-ability that allows the wearer's attacks, skills and abilities to deal up to 99,999 damage instead of the usual maximum of 9,999.
- Break HP Limit
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An armour auto-ability that allows the wearer to have up to 99,999 HP instead of the usual limit of 9,999. This doesn't directly increase their hitpoints, just allows them to have more.
- Break Knuckles
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FFX Equipment
One of Rikku's claws, with the Stonetouch ability.
- Break Lance
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FFX Equipment
One of Kimahri's lances, with the Stonetouch ability.
- Break MP Limit
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An armour auto-ability that allows the wearer to have up to 9,999 MP instead of the usual limit of 999. This doesn't directly increase their magic points, just allows them to have more.
- Break Rod
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FFX Equipment
One of Yuna's staves, with the Stonetouch ability.

