
- Water Eater
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An armour auto-ability that absorbs water elemental damage dealt to the wearer, adding it to their HP.
- Water Moomba
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FFX Equipment
One of Lulu's dolls, with the Waterstrike ability.
- Water Rondo
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FFVI Skill
One of Mog's Dances, of the underwater terrain. Water Rondo includes the actions El Nino, Specter, Plasma, and Wild Bear.
- Water Shrine
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FFIX Location
Three rock peaks in the middle of a bay on the northwest side of the Forgotten Continent. It forms part of a sealed portal to Terra on the Shimmering Island along with the Fire Shrine, Earth Shrine, and Wind Shrine, which may be unlocked with mirrors found on a map in Ipsen's Castle. The shrine is guarded by Krakken.
- Water Skean
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FFVI Item
An item which can be thrown at the enemy party, dealing extra water magic damage.
- Water Ward
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An armour auto-ability that halves water elemental damage dealt to the wearer.
- Waterkick
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Tifa's first level 2 Limit Break. She performs a roundhouse attack on a random enemy.
- Waterproof
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An armour auto-ability that nullifies all water elemental damage dealt to the wearer.
- Waterstrike
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FFX Skill
A weapon auto-ability that adds the water element to physical attacks.
- WEAPON
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One of the Planet's last resorts. If its life is in danger, it will release WEAPONs resembling giant living mecha. The WEAPONs will destroy anything they perceive as an active threat to the Planet. There are five of them: Sapphire WEAPON, Diamond WEAPON, Ultima WEAPON, Ruby WEAPON, and Emerald WEAPON.
- Web Lance
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FFX Equipment
One of Kimahri's lances, with the Slowtouch ability.
- Wedge
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A recurring character in many Square games, Wedge is often seen with Biggs, as a sidekick or a support soldier.
FFVI NPCA MagiTek-suited member of the Empire who, with Vicks, escorts Terra to Narshe, and is then annulled by the frozen Esper.
FFVII NPCA portly member of AVALANCHE who dreams of making a name of himself.
- Wedge, Biggs
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FFVIII Card
Level 5 Triple Triad card.
6 7 6 2 - Wendigo
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FFVIII Card
Level 4 Triple Triad card.
7 6 3 1 - Wes Kinoc
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FFX NPC
See Kinoc.
- Whip
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FFVIII Equipment
The weapon that Quistis uses in battle. Comparable to Selphie's nunchaku, but its strength lies in being completely flexible to snap the end for its pain-dealing. Her first whip is the Chain Whip, and her ultimate is the Save the Queen. Others: Slaying Tail, Red Scorpion.
- White Armguard
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FFX Equipment
One of Wakka's armguards, with protection against ice using either the Ice Ward or Iceproof auto-ability.
- White Armlet
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FFX Equipment
One of Kimahri's armlets, with protection against ice using either the Ice Ward or Iceproof auto-ability.
- White Bangle
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FFX Equipment
One of Lulu's bangles, with protection against ice using either the Ice Ward or Iceproof auto-ability.
- White Bracer
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FFX Equipment
One of Auron's bracers, with protection against ice using either the Ice Ward or Iceproof auto-ability.

