
Scripted by: Matthew
The majority of the game is spent solving puzzles and blasting zombies into tiny pieces. We have ignored those aspects and focused only on character interaction and plot-oriented cutscenes.
Notation: A * before a person or action means the following dialogue will execute when you talk to them or perform the action.
Indented script implies nested script. If an action is not performed, then all indented code following it is ignored.
Contents
- Chris
- Jill
